Our Services
We offer pragmatic, fast-turnaround help in 5 key areas that directly affect retention and monetization:
LiveOps & Event Design.
We help you build LiveOps systems that are:
- Modular: plug-and-play events (Progress Bars, Dice, Collections, Piggy Bank etc.)
- Purpose-driven: aligned with retention, monetization, and engagement KPIs
- Fast to deploy: pre-structured mechanics + adaptable reward logic
UX & Flow Audit.
Players quit silently — we help you find out why:
- Uncover player confusion or frustration
- Improve time-to-first-fun
- Identify moments where monetization interrupts engagement (and how to fix it)
- Spot micro-loops that fail to retain
Economy & Monetization.
The wrong price feels expensive. The right one feels exciting:
- Soft/hard currency structure
- Reward pacing and sinks
- Ad-driven vs. IAP-driven monetization tuning
- Storefront hierarchy & clarity
QA & Testing (UX-focused).
Bug-free doesn’t mean friction-free:
- Confusing menus
- Inconsistent feedback
- Empty clickables
- Onboarding errors
Narrative & Game Text.
Players don’t read walls of text — unless they care:
- Missions & objectives that make sense
- NPC dialogue that matches tone
- Flavor text, lore entries, achievements — all consistent
We help make your story and game text feel like part of the game, not decoration
Welcome to DIMTIKS.
We help game projects grow faster by fixing the things that slow them down. Whether you're launching your first game or scaling an existing title, we work on the parts of your product that directly impact retention, monetization, and player experience.
Our approach is practical and focused. No generic slides. No empty buzzwords. Just fast, targeted help where it matters most — LiveOps design, UX clarity, game economy structure, narrative logic, and system testing.
We help you spot leaks in your funnel before they become lost revenue.